Alchemy Factory Recipes: Tech Tree & Workbench
Verified guide to Alchemy Factory 1.0 recipe changes: Linseed Oil balance, Obsidian Marble byproducts, and Workbench research progression.
Quick Answer: Official 1.0 Recipe and Research Updates
Alchemy Factory Version 1.0 streamlined the crafting economy with precise balance adjustments:
- Workbench Utility Focus: Utility structures are crafted at the physical Workbench, keeping the Tech Tree dedicated to automation machines.
- Obsidian Byproduct: Smelting obsidian now yields Marble instead of Volcanic Ash, feeding into high-tier masonry.
- Linseed Oil Normalization: Production and consumption requirements were scaled down equally to prevent fluid pipe clogs.

Key Recipe Changes in Version 1.0
Official patch notes confirmed several critical alchemy adjustments that affect existing factory blueprints:
| Recipe | Early Access Formula | 1.0 Official Formula | Architectural Impact |
|---|---|---|---|
| Obsidian Smelting | Yielded Volcanic Ash | Yields Marble Byproduct | Feeds the new Marble building set directly |
| Linseed Oil | High volume feed / high drain | Proportionally reduced throughput | Frees pipe bandwidth for beverage lines |
| Beverages | Not available | Brew Barrel Reagent Recipes | Unlocks direct retail beverage trade |
Navigating the Decoupled Progression System
To maximize technological velocity, separate your research priorities into two parallel tracks:
- Physical Workbench Track: Build new conveyances, splitters, storage crates, and structural walls.
- Tech Tree Track: Invest alchemical insight points to unlock advanced distillation columns, arcane fountains, and high-temperature reactors.
Blueprint FAQs
What are the confirmed recipe balance changes in 1.0? +
Obsidian smelting now yields Marble as a valuable byproduct rather than Volcanic Ash, and Linseed Oil production and consumption ratios have been scaled down proportionally.
How does the 1.0 Tech Tree differ from Early Access? +
All non-production utility devices were removed from the Tech Tree and must now be crafted and unlocked at the physical Workbench.
What materials are used for new decorative construction? +
Version 1.0 introduced Brick and Marble building modular sets for constructing durable multi-tier factories.